Untitled Golf RPG2 min read
A Clubhouse, a Basement and a Cruise Ship
Three new places in the golf game: the inside of the clubhouse, a practice night in Cal's basement, and a cruise ship with the whole group aboard.

The golf game grew three new places this week. All of them are walkable, all of them are still in development, and all of them are more fun with friends.
Inside the clubhouse
The main door of the clubhouse now opens. Reception books your round, the Pro Shop counter sells parts for your clubs, and the Grill does coffee and a club sandwich. You pay with credits you earn by playing, not real money, and a coffee never changes your swing. Members stand around chatting between rounds.

Cal's basement
Cal has a golf simulator in his basement. The impact screen and his desktop PC run the same shot physics as the course, so a practice shot there flies exactly as it would outside. Hit a few, putt a few, do a set on his cable trainer, and Cal will call it a good practice night.

All aboard
The biggest new place is a whole cruise ship, the Par-adise Afloat. The golfer and all four friends travel together, among families, crew and a lot of other passengers. There are six decks to explore by elevator: pools and a sports court, a boardwalk with an aqua stage, a garden promenade, cabin corridors, a grand promenade and a sun deck with a buffet.

There is plenty to do on board. Nine holes of mini golf, where all five friends take real turns with the same ball physics. Cal's karaoke, played as a rhythm game. A poolside rhythm game, a buffet memory game, and quests all over the ship.

Also new
The flags on the course are now an ivory pennant. And the first-look trailer has been recut with the clubhouse, the basement and the ship in it.
See you in the next world.
- golf
- clubhouse
- basement
- cruise
